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https://github.com/morten-olsen/morten-olsen.github.io.git
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Updated ui
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96
components/Background/index.tsx
Normal file
96
components/Background/index.tsx
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// https://redstapler.co/cool-nebula-background-effect-three-js/
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import * as THREE from 'three';
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import React, { useEffect } from 'react';
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const setup = () => {
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let scene, camera, renderer;
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let cloudParticles = [];
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function init() {
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scene = new THREE.Scene();
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camera = new THREE.PerspectiveCamera(60,window.innerWidth / window.innerHeight,1,1000);
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camera.position.z = 1;
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camera.rotation.x = 1.16;
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camera.rotation.y = -0.12;
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camera.rotation.z = 0.27;
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let ambient = new THREE.AmbientLight(0x555555);
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scene.add(ambient);
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renderer = new THREE.WebGLRenderer();
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renderer.setSize(window.innerWidth,window.innerHeight);
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scene.fog = new THREE.FogExp2(0x03544e, 0.001);
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renderer.setClearColor(scene.fog.color);
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renderer.domElement.style.position = 'fixed';
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renderer.domElement.style.top = '0';
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renderer.domElement.style.left = '0';
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renderer.domElement.style.width = '100%';
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renderer.domElement.style.height = '100%';
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renderer.domElement.style.zIndex = -1;
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renderer.domElement.style.opacity = 1;
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document.body.appendChild(renderer.domElement);
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addParticles();
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addLights();
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render();
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}
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const addParticles = () => {
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let loader = new THREE.TextureLoader();
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loader.load("/images/smoke.png", (texture) => {
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const cloudGeo = new THREE.PlaneBufferGeometry(500,500);
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const cloudMaterial = new THREE.MeshLambertMaterial({
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map:texture,
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transparent: true
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});
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for(let p=0; p<50; p++) {
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let cloud = new THREE.Mesh(cloudGeo, cloudMaterial);
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cloud.position.set(
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Math.random()*800 -400,
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500,
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Math.random()*500-500
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);
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cloud.rotation.x = 1.16;
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cloud.rotation.y = -0.12;
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cloud.rotation.z = Math.random()*2*Math.PI;
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cloud.material.opacity = 0.55;
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cloudParticles.push(cloud);
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scene.add(cloud);
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}
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});
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}
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const addLights = () => {
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let directionalLight = new THREE.DirectionalLight(0xff8c19);
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directionalLight.position.set(0,0,1);
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scene.add(directionalLight);
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let orangeLight = new THREE.PointLight(0xcc6600,50,450,1.7);
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orangeLight.position.set(200,300,100);
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scene.add(orangeLight);
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let redLight = new THREE.PointLight(0xd8547e,50,450,1.7);
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redLight.position.set(100,300,100);
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scene.add(redLight);
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let blueLight = new THREE.PointLight(0x3677ac,50,450,1.7);
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blueLight.position.set(300,300,200);
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scene.add(blueLight);
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};
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function render() {
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cloudParticles.forEach(p => {
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p.rotation.z -=0.001;
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});
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renderer.render(scene,camera);
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requestAnimationFrame(render);
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}
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init();
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};
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const Background: React.FC<{}> = () => {
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useEffect(() => {
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setup();
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}, []);
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return <></>
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};
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export default Background;
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