Updated ui

This commit is contained in:
Morten Olsen
2021-08-26 09:36:43 +02:00
parent 6661a9c45c
commit 315fb5721c
9 changed files with 177 additions and 42 deletions

View File

@@ -0,0 +1,96 @@
// https://redstapler.co/cool-nebula-background-effect-three-js/
import * as THREE from 'three';
import React, { useEffect } from 'react';
const setup = () => {
let scene, camera, renderer;
let cloudParticles = [];
function init() {
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(60,window.innerWidth / window.innerHeight,1,1000);
camera.position.z = 1;
camera.rotation.x = 1.16;
camera.rotation.y = -0.12;
camera.rotation.z = 0.27;
let ambient = new THREE.AmbientLight(0x555555);
scene.add(ambient);
renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth,window.innerHeight);
scene.fog = new THREE.FogExp2(0x03544e, 0.001);
renderer.setClearColor(scene.fog.color);
renderer.domElement.style.position = 'fixed';
renderer.domElement.style.top = '0';
renderer.domElement.style.left = '0';
renderer.domElement.style.width = '100%';
renderer.domElement.style.height = '100%';
renderer.domElement.style.zIndex = -1;
renderer.domElement.style.opacity = 1;
document.body.appendChild(renderer.domElement);
addParticles();
addLights();
render();
}
const addParticles = () => {
let loader = new THREE.TextureLoader();
loader.load("/images/smoke.png", (texture) => {
const cloudGeo = new THREE.PlaneBufferGeometry(500,500);
const cloudMaterial = new THREE.MeshLambertMaterial({
map:texture,
transparent: true
});
for(let p=0; p<50; p++) {
let cloud = new THREE.Mesh(cloudGeo, cloudMaterial);
cloud.position.set(
Math.random()*800 -400,
500,
Math.random()*500-500
);
cloud.rotation.x = 1.16;
cloud.rotation.y = -0.12;
cloud.rotation.z = Math.random()*2*Math.PI;
cloud.material.opacity = 0.55;
cloudParticles.push(cloud);
scene.add(cloud);
}
});
}
const addLights = () => {
let directionalLight = new THREE.DirectionalLight(0xff8c19);
directionalLight.position.set(0,0,1);
scene.add(directionalLight);
let orangeLight = new THREE.PointLight(0xcc6600,50,450,1.7);
orangeLight.position.set(200,300,100);
scene.add(orangeLight);
let redLight = new THREE.PointLight(0xd8547e,50,450,1.7);
redLight.position.set(100,300,100);
scene.add(redLight);
let blueLight = new THREE.PointLight(0x3677ac,50,450,1.7);
blueLight.position.set(300,300,200);
scene.add(blueLight);
};
function render() {
cloudParticles.forEach(p => {
p.rotation.z -=0.001;
});
renderer.render(scene,camera);
requestAnimationFrame(render);
}
init();
};
const Background: React.FC<{}> = () => {
useEffect(() => {
setup();
}, []);
return <></>
};
export default Background;