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35
packages/engine/src/utils/math.ts
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35
packages/engine/src/utils/math.ts
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import { Position } from "../types/math";
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const distance = (a: Position, b: Position) => {
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return Math.sqrt(Math.pow(a.x - b.x, 2) + Math.pow(a.y - b.y, 2));
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}
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const direction = (a: Position, b: Position) => {
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return Math.atan2(b.y - a.y, b.x - a.x);
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}
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const intersect = (aposition: Position, asize: number, bposition: Position, bsize: number) => {
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const dist = distance(aposition, bposition);
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return dist < asize + bsize;
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}
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const move = (a: Position, b: Position, length: number) => {
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const dist = distance(a, b);
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const dir = direction(a, b);
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if (dist < length) return {
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position: b,
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direction: dir,
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reached: true,
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travelled: dist,
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};
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const x = a.x + Math.cos(dir) * Math.min(dist, length);
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const y = a.y + Math.sin(dir) * Math.min(dist, length);
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return {
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position: { x, y },
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travelled: length,
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direction: dir,
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reached: false,
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};
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}
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export { distance, direction, move, intersect }
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